Emiel Clopterop

Interactive media developer in Ghent, Belgium. I build games, real-time visuals and web apps that respond to the people using them.

Explore My Work

About Me

Portrait of Emiel Clopterop

My name is Emiel, I’m 23 years old and originally from Ghent, Belgium.

I currently work as a Junior Hybrid Consultant at BizzApps NV, a Microsoft partner specializing in Dynamics 365 Business Central, Microsoft’s ERP platform. It is a hybrid role, so I cover both sides: working directly with clients to turn their business processes into requirements, and building the technical customizations that follow.

I graduated in Interactive Media Development at Arteveldehogeschool (2023–2026).

Before this, I studied Game Development / Independent Game Production at Howest – Digital Arts and Entertainment (Sep 2021 – Feb 2023), which gave me a strong foundation in design, creativity, and interactive media.

During my studies, I spent 4 months studying abroad at the British Columbia Institute of Technology, focusing on Marketing Management (Sep 2025 - Dec 2025).

Skills & Technologies

The toolkit I use across games, 3D and the browser

FE

Frontend Development

Creating responsive, interactive user interfaces with HTML5, CSS3, JavaScript, React, and Vue.js. Focus on performance and user experience.

UE

Unreal Engine

Creating immersive 3D experiences and games using Unreal Engine, with a focus on performance and visual fidelity.

UI

UI/UX Design

Designing intuitive user experiences and interfaces using Figma, Adobe Photoshop, Adobe Illustrator and modern design principles.

Featured Projects

Interactive work across games, real-time visuals and the web

Start screen of Bobert: The Monster Slayer

Bobert: The Monster Slayer

A personal 2D game where development started with using MonoGame and C#, development has since been changed to the Unity Game Engine. In this game, you play as Bobert, a brave character on a quest to slay monsters who will just keep on coming back! Still a work in progress...

C# MonoGame Unity
Screenshot of De Muzikale Spiegel generating music from a detected facial expression

De Muzikale Spiegel

The app uses your webcam to detect facial expressions and emotions, then dynamically generates music that matches your current emotional state in real-time.

React Tone.js face-api.js
Bacardi Cocktail Visualizer branding

Bacardi Cocktail Visualizer

This is a "show-piece" application that lets users browse a massive cocktail database, create custom drinks by mixing ingredients, and watch their cocktail recipes come to life as real-time 3D visualizations.

Node.js TouchDesigner
Swords & Arenas: a sword displayed in the blacksmith’s forge

Swords & Arenas

An innovative Unreal Engine 5 project where you begin in a blacksmith’s forge to explore and customize swords. The experience continues in an arena where you battle various enemies in a Dark Souls–inspired environment.

Unreal Engine 5

Get In Touch

Let's discuss your next project or collaboration opportunity

I'm always interested in new opportunities and exciting projects. Whether you have a question, want to collaborate, or just want to say hello, feel free to reach out!

Email
emiel.clopterop@gmail.com
Phone
BE +32471210969
Location
Ghent, Belgium